Blizzard Entertainment is seeking a highly skilled
Animation Editor
to join the Creative Development division’s Animation Editorial team on a 4‑to‑5 month temporary basis. Operating as the central post‑production hub within the Story & Franchise Development branch, this team authors the world‑class reveal trailers, marketing assets, short films, and in‑game cinematic sequences that define and support Blizzard’s globally recognized intellectual properties.
This position requires a seasoned editorial professional with a sophisticated background in narrative pacing, visual storytelling, and animation post‑production pipelines. Operating out of the Irvine, CA studio under a flexible hybrid framework—with fully remote arrangements considered for unique circumstances—the successful candidate will manage multiple high‑profile projects simultaneously under tight live‑operations deadlines.
Job Overview:
Animation Editor
Company
Blizzard Entertainment (An Activision Blizzard / Microsoft Company)
Location
Irvine, CA (Hybrid / Remote options available)
Employment Type
Full‑time, Temporary Contract (Anticipated 4–5 month duration)
Department
Creative Development — Animation Editorial (Story & Franchise Development)
Compensation
$30.47 – $56.35 Hourly (Based on experience and location)
Core Software
Adobe Premiere Pro (Expert‑level required)
Preferred Software
Adobe After Effects (Compositing & 2D effects)
Required Experience
5+ years of professional editorial history, with a focus on animation
Core Workflow
Storyboards, animatics, temp music/SFX, and final cinematic delivery
Key Responsibilities
Creative Editorial Execution:
Craft high‑impact narrative cuts for animatics, trailers, and short films from initial storyboards through to final look, integrating rough layouts, temporary music tracks, and provisional sound effects.
Stakeholder & Director Alignment:
Facilitate formal content reviews with project directors, creative leads, and game team stakeholders, translating specific creative notes into precise, iterative timeline modifications.
Asset Ingestion & Management:
Oversee the ingestion, version tracking, and organizational mapping of multi‑layer animation footage, audio library assets, and legacy archival media.
Post‑Production Delivery Pipelines:
Generate technical review outputs and standardized delivery manifests for downstream Sound and Visual Effects departments, partnering closely with assistant editors to guarantee flawless project handoffs.
Required Skills and Experience
Industry Tenure:
5+ years of professional post‑production editorial experience, with a dedicated, demonstrable portfolio focused directly on animated or keyframed animation pipelines.
Cross‑Departmental Collaboration:
Proven history of interfacing seamlessly with upstream and downstream creative departments, including Writing, Storyboarding, Sound Design, Voice Acting, and technical animation teams.
Software Fluency:
Expert‑level mastery of
Adobe Premiere Pro
within a shared storage, enterprise‑studio network environment.
Cinematic Artistry:
A profound understanding of cinematic composition, continuity, screen direction, narrative flow, and precise audio‑to‑video synchronization.
Franchise Alignment:
Authentic familiarity with current video game culture, alongside a foundational understanding of Blizzard’s core universes (Warcraft, Overwatch, Diablo, StarCraft).
Operational Autonomy:
Self‑motivated work ethic capable of executing complex edits under minimal supervision, troubleshooting platform bottlenecks independently while managing short‑turnaround sprint goals.
Desirable Pluses
Advanced knowledge of industry‑standard video compression techniques, codecs, and delivery encoding software.
Basic compositing, rotoscoping, and 2D motion graphics proficiency utilizing
Adobe After Effects .
Secondary competencies in storyboarding, 3D title creation, or pre‑visualization.
Blizzard Entertainment is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status.
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3D Animation Editor job at Blizzard Entertainment, Irvine
Festybay · Irvine, CA, USA · Remote ·
- Pay:
- $30.47-$56.35/hr
- Job type:
- Temporary