Join to apply for the
Game Audio Engineer
role at
GSOBA .
This range is provided by GSOBA. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay range
$50,000.00/yr - $100,000.00/yr
Implement adaptive music systems in FMOD Studio. Compose horizontal re-sequencing for our action title and design vehicle interior cabin audio with convolution reverb.
Qualifications
Six years of audio middleware experience required.
Seniority level
Director
Employment type
Full-time
Job function
Engineering and Information Technology
Industries: Technology, Information and Internet and IT Services and IT Consulting
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Game Audio Engineer
GSOBA · Portland, OR, USA ·
- Pay:
- $50,000-$100,000/yr
- Job type:
- Full Time