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New Zealand Game Developer Association is hiring: Games Researcher in Wellington

New Zealand Game Developer Association · Wellington, AL, USA ·

Job type:
Contract

Associate Community Manager
Deep Field Games

Remote

Full-time (40 hrs/wk)

We’re looking for an Intermediate CERT QA Tester to join our team.

This role involves actively engaging with and overseeing Deep Field Games’ online communities, fostering a positive, inclusive, and welcoming environment for players.

Responsibilities include embodying and enforcing community standards and guidelines, moderating discussions, and addressing community concerns to maintain healthy interactions.

Intermediate CERT QA Tester
Deep Field Games

Remote

Full-time (40 hrs/wk)

We’re looking for an Intermediate CERT QA Tester to join our team.

This role involves developing and maintaining certification test plans to ensure compliance with Sony TRC (Technical Requirements Checklist) and Microsoft XR certification standards.

Responsibilities include conducting certification testing on both Xbox and PlayStation platforms, verifying that game features and systems meet platform-holder requirements.

Intermediate 3D Rigger & Animator
Deep Field Games

Remote

Full-time (40 hrs/wk)

We’re looking for an Intermediate 3D Rigger & Animator to join our team.

This role involves rigging and animating a wide range of assets, including bipedal and non-bipedal characters, creatures, weapons, vehicles, and specialized environmental elements. Responsibilities include fully configuring animations within the game engine by setting up montages, blend spaces, animation data tables, and other animation systems to ensure seamless integration and functionality.

SENIOR PRODUCER - ICARUS
Auckland

Full-time

RocketWerkz is an ambitious PC video games studio based on Auckland’s waterfront in New Zealand.

As an Senior Producer on Icarus, you’ll be a key part of the Icarus team who ensures artists, designers, programmers, narrative, audio and more are aligned with the project’s vision and priorities.

Senior 3D Artist
Prismatic Studios

Unannounced IP

Hybrid

Full-time

We are developing our first original internal IP and are looking for a Senior 3D Artist to help define and lead the visual development of the game.

This role is for an artist with strong generalist skills across the 3D art pipeline. We are looking for someone who is comfortable contributing across multiple areas of development, from environments, characters or props to materials, optimisation, technical problem solving, and in-engine implementation, while also helping guide and support the growth of the art team as the project evolves.

Senior Game Designer
Prismatic Studios

Unannounced IP

Hybrid

Full-time

We are developing our first original internal IP and are looking for a Senior Game Designer to help define and drive the vision of the game.

This role is for a highly creative and collaborative designer who can act as a key vision holder for the game, someone capable of designing engaging gameplay systems while also helping shape the world, lore, tone, and player experience of the project as a whole.

Producer
Prismatic Studios

Unannounced IP

Hybrid

Full-time

We are developing our first original internal IP and are looking for a Producer to help lead the production of this project from pre-production through to launch.

This role is for a production leader who thrives at the intersection of creativity, execution, and team support. You will work across disciplines to bring clarity, momentum, and structure to the development of the game while helping create an environment where designers, artists, and engineers can all do their best work.

Games Researcher
PikPok

Wellington

Full-time

We are looking for a Games Researcher who loves games just as much as they love data, player psychology, and market trends.

If you’re experienced and ready to build trusted relationships across our studio and give real meaning to player data, we want to hear from you.

Pixel Artist
Rocket Rat Games

Hybrid

Full-time

We're Rocket Rat Games, creators of Sunshine Heavy Industries and Cobalt Core.

We're looking for an additional pixel artist! An ideal candidate would have a portfolio of high quality finished pixel art, with an emphasis on art fundamentals, readability and overall understanding of the medium.

We'd like to see someone capable of executing pixel art within the style of our existing titles, and helping us in defining the look of new projects and prototypes in the near future.

An ideal candidate would have a history of finished projects, big or small. Art, comics, game jams, music, anything you are proud of!

This is primarily an art role, but experience with gamedev tools and basic programming (or interest in learning) would carry a lot of weight.

This will be a flexible and remote position, but we will have desks in a shared space in Te Aro Wellington, and attend industry events and meetups in the area, so preference would be given to a local candidate!

Please note , you must have the right to work in New Zealand to be eligible for this position.

Senior Programmer
Rocket Rat Games

Hybrid

Full-time

We are looking for a Senior Programmer, with experience working in mobile games.

Experienced UX/UI Designer
PikPok

Colombia

Full-time

We are looking for a highly skilled Experienced UX/UI Designer who excels at bridging the gap between game mechanics and player interaction.

In this role you are architecting seamless player journeys and implementing high-fidelity interfaces that balance aesthetic with technical functionality.

We need a professional who understands how to translate complex game design requirements into intuitive, player-centric experiences directly within the game engine.

Game Designer
Prismatic Studios

Auckland

Full-time Contract

As a Game Designer at Prismatic Studios, you will design and deliver gameplay systems, mechanics, and content across our clients’ projects. You will work closely with design leads, engineers, artists, and production to take features from concept through to implementation.

Senior 3D Artist
Prismatic Studios

Auckland

Full-time Contract

As a Senior 3D Artist at Prismatic Studios, you will lead the creation and delivery of high-quality 3D assets across a range of client projects. You will work closely with art leads, designers, engineers, and production to ensure assets meet both visual and technical requirements.

Lead Backend Software Engineer
Legend Story Studios

Auckland

This is a senior, hands‑on role architecture, backend systems, scaling platform, mentoring engineers. You’ll help power the digital ecosystem behind a global competitive TCG.

Game Play Programmer
Deep Field Games

This position is for an experienced programmer with solid Unreal Engine experience to join our growing New Zealand‑based team full‑time.

You’ll be taking on a core gameplay programmer role supporting existing and future titles, in a fully remote team. Working under the Design Director, you will help drive development, build out features, refine existing systems and contribute to system design.

Art Director – Mixed Reality Experience
GeoAR

Auckland

Contract

We are developing a mixed reality experience for Quest headsets, centred on a sensitive social theme, and we’re seeking an Art Director who can shape a strong, coherent visual identity for the project. You will define the artistic vision, guide style development, and ensure that all visual elements—concepts, environments, UI, and effects—work together to create an emotionally resonant and accessible immersive experience.

The role is remote-friendly and flexible, with meetings scheduled within New Zealand Standard Time (NZST). Preference will be given to practitioners based in Tāmaki Makaurau Auckland or Te Whanganui‑a‑Tara Wellington.

Key Responsibilities

Establish the visual direction of the interactive XR experience, including colour palette, tone, texture language, and stylistic principles.

Work closely with the Creative Director and client to interpret the project’s themes, sensitivities, and emotional goals into a cohesive art vision.

Guide concept artists, illustrators, and designers to produce moodboards, style frames, character and environment concepts, and UI/FX directions.

Review and provide constructive feedback on visual development, ensuring consistency and clarity across assets and prototypes.

Support the translation of 2D concepts into 3D scenes and XR‑appropriate visuals, considering readability, comfort, accessibility, and performance.

Maintain artistic coherence across iterative development cycles, adapting direction as insights emerge from user testing and client feedback.

Produce or refine key visual assets as needed to clarify direction.

Oversee the art production of the digital experiences to ensure timely delivery within scope.

Collaborate with wider Project leads to ensure alignment, and delivery of impactful work.

Required Skills & Experience

Demonstrated experience as an Art Director or Senior Artist in games, VR/XR/AR/mixed reality or other interactive media.

A strong portfolio showcasing visual direction, style development, and concept work.

Proven ability to guide a team through ideation, iteration, and refinement.

Solid understanding of composition, colour, lighting, and visual storytelling.

Familiarity with VR/XR design considerations, or a willingness to rapidly adapt visual approaches for immersive media.

Excellent communication skills, with the ability to articulate artistic rationale to both creative and non‑creative stakeholders.

Experience making art for games and/or interactive experiences.

Nice‑to‑Haves

Experience directing art for VR/XR or real‑time interactive environments.

Knowledge of 3D workflows (Unity, Unreal, Blender, or similar).

Experience creating 3D assets either as a character artist or environment artist.

Experience with motion graphics or FX pipelines.

Interest in social impact storytelling or sensitive subject‑matter projects.

Experience on a small team where you have to wear multiple hats.

Freelance/contract role.

Flexible, iterative engagement, including style development, review cycles, and production oversight.

Remote collaboration supported; in‑person sessions optional depending on location.

Duration: project‑based, with potential for extension to future work.

Application
Portfolio showcasing relevant art direction or conceptual leadership.

Short note describing experience with sensitive themes or collaborative, iterative creative processes.

Blind Squirrel Games – Senior DevOps / Build Engineer
Auckland

Full-time

As a Senior DevOps / Build Engineer at Blind Squirrel Games, you will play a critical role in building and maintaining the infrastructure that powers our game development pipelines. You’ll work closely with engineering, IT, and production teams to ensure our CI/CD systems, deployment processes, and developer tools are efficient, scalable, and reliable.

This role is ideal for someone who is passionate about automation, thrives in a fast-paced game development environment, and enjoys solving infrastructure challenges.

Blind Squirrel Games – Senior Engineering Generalist
Auckland

Full-time

As the Senior Engineering Generalist you have a deep understanding of the Engineering pipeline, complemented by a refined skillset, honed through experience on numerous AAA titles.

You’re recognised as a dependable developer with the insight to know when to seek feedback. You welcome challenges, setting high standards for yourself and delivering high‑quality work consistently.

VFX
Christchurch or remote

Fire, explosions, slime, water, and everything that moves around the characters and worlds we’re building. Join us and help make the characters and worlds that millions of players will love come alive with visual effects.

Front‑End React Developer
DOTDOT

Auckland / Remote

Full-time

We are seeking a senior front‑end React developer (4+ years) ready to take a lead role in an Auckland-based team.

You will be working on a best‑in‑class virtual events platform that services arts institutions and world‑leading brands. Our ideal candidate will have taken a lead role in the development of one or more SAAS platforms.

Systems Administrator
Full/Part‑time

Game servers, source code repositories, cloud infrastructure, VPN’s, grid compilation, CI/CD systems and more. Join us and help power our teams productivity as we build the games our millions of players love.

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