Blizzard Entertainment in Irvine, CA is seeking a Gameplay Engineer for Missions on an unannounced project. This full-time, hybrid role involves prototyping, implementing, and polishing AAA mission content and gameplay features, collaborating with designers and artists to deliver cinematic experiences.
You will write production-grade C++, participate in code reviews, and optimize performance for real-time 3D gameplay.
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Gameplay Engineer, Missions - Hybrid (AAA Real-Time)
Blizzard Entertainment · Irvine, CA, USA ·
- Pay:
- 530.000 - 9.704.000
- Job type:
- Full Time