Refactor Games
UX Designer – Unreal Engine 5 (AAA Sports / Action / Simulation Games)
Refactor Games, Santa Monica
UX Designer – Unreal Engine 5 (AAA Sports / Action / Simulation Games)
We’re looking for a UX Designer who can design intuitive, responsive user experiences for a large-scale 3D video game built in Unreal Engine 5. The focus is on creating clear, accessible, and engaging player flows for menus, HUDs, in-game systems, and matchday presentation layers.
The ideal candidate has shipped at least one 3D video game — sports, action, or simulation titles preferred — and knows how to translate complex gameplay systems into clean, frictionless player experiences .
This is a hands-on UX role: you’ll define, test, and implement the player’s experience layer from the main menu to the final whistle.
Responsibilities
- Designing and prototyping HUDs, menus, front-end flows, and in-game interfaces for a soccer simulation
- Building wireframes, interaction flows, and UI states for both gameplay and meta systems (e.g. tactics, career management, match overlays)
- Translating real-world sports presentation (broadcast graphics, overlays, stat panels) into interactive, readable UI for players
- Collaborating with UI artists, motion graphics designers, and engineers to implement designs in Unreal Engine 5 (UMG, Blueprints)
- Conducting usability testing and iterating designs to balance clarity, speed, and immersion
- Creating documentation, style guides, and interaction libraries to ensure consistency across all user-facing features
Requirements
- At least 1 shipped 3D video game (sports, action, simulation preferred)
- Strong portfolio showcasing UX design for interactive experiences (games or similar)
- Proficiency in wireframing and prototyping tools (Figma, Adobe XD, Sketch, etc.)
- Hands-on experience implementing UX in Unreal Engine 5 (UMG, Blueprints, Widget Blueprints)
- Deep understanding of input design across controller, mouse/keyboard, and potentially touch
- Ability to collaborate tightly with engineers, designers, and artists in a fast-paced production environment
Bonus Points
- Experience designing UX for sports or broadcast-inspired interfaces
- Familiarity with soccer presentation flow: score bugs, stat overlays, replays, substitutions, and set-piece UI
- Knowledge of accessibility best practices in game UX (color contrast, readability, input mapping)
- Passion for soccer and a desire to contribute to the most authentic virtual soccer experience possible
Seniority level
- Entry level
Employment type
- Full-time
Job function
- Design, Art/Creative, and Information Technology
Industries
- Computer Games