The Quest
Create graphics for Environments, Characters and Props together with a team of animators and 2D artists
Efficiently model assets that fit within the style of the game
Ensure proper integration of the graphic assets in game
Help conceptualizes ideas and processes to come up with the best plan of action
Meet clients, designers, producers to review projects and deadlines and agree on development timeline
The Skills
Art education degree
5+ years of experience in game development, interpreting concepts, modelling and texturing assets
Software experience such as 3ds Max or Maya
Experience in Unity
Experience animating assets, it’s a PLUS
Efficient and fast UV working skills
Superior eye for light, shade, color, and detail in crafting texture maps and materials
Good hand painted texturing skill
Excellent ability to prototype and craft block-out assets
Ability to understand the needs of a project and stay within the style of the project.
Proficiently communicates with team members (Concept Artists, Art Directors), Production, Design and other departments
The Reward
A fun and dynamic community of artisans where you can make a difference.
Additional Days Off - according to Amber’s internal policy.
Professional and friendly work environment.
A competitive compensation package.
Awesome and talented colleagues.
Support from all your teammates.
Access to training and learning programs.
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3D Art Lead (Project Based)
AMBER STUDIO, Manila, UT, United States