UX Designer (Fare Collection System Upgrade Project)
Location:
Minneapolis, MN (Hybrid - Onsite 2+ days/week)
Project Duration:
6-months assignment with a possibility for extension
Interview Format:
In-person Minneapolis, MN
Project Overview
Our client is seeking one experienced
UX Designer
to support the
Fare Collection System Upgrade , a large-scale, high-visibility initiative critical to client's operational systems. This role will be deeply involved in designing
public-facing digital experiences
as well as
complex back-office applications , working collaboratively within an Agile product engineering team.
The designer must be able to work under tight timelines and deliver high-quality research, design solutions, documentation, and prototypes.
This is a
hybrid role , requiring onsite presence at least
two days per week , with the possibility of additional onsite days based on business needs.
Key Responsibilities
User Research & Testing
Lead qualitative and quantitative user research activities including
user interviews, usability testing, surveys, and field studies .
Conduct
8-10 user interviews
and
2-3 usability tests per 2-week sprint
to uncover user needs, pain points, and workflow issues.
Develop
user personas, journey maps, research reports , and actionable insights for product teams.
UX & UI Design
Design intuitive, accessible, and scalable
interfaces and workflows
supporting both customer-facing and internal systems.
Create
low-fidelity wireframes, high-fidelity mockups, and interactive prototypes
using industry-standard tools (Mac environment familiarity required).
Produce at least
20+ key screens or workflows
per sprint cycle.
Ensure all designs meet
WCAG 2.1 AA accessibility standards
and align with client's brand guidelines.
Collaboration & Agile Participation
Work daily with
product owners, developers, QA, and stakeholders
in an Agile environment.
Participate in
daily stand-ups, sprint reviews, backlog refinement, and planning sessions .
Collaboratively iterate design solutions based on feedback from cross-functional teams and end users.
Documentation & Handoff
Produce complete design artifacts including:
Style guides, design systems, component libraries
Interaction specifications, annotated mockups
Redlines and handoff packages for development teams
Present bi-weekly design reviews to
10+ stakeholders , articulating design rationale clearly.
Quality, Accessibility & Compliance
Audit existing screens for
brand compliance, accessibility, universal design , and consistency.
Advocate for inclusive design principles and support development teams in achieving accessibility compliance.
Knowledge Transfer
Ensure smooth transition to ongoing development teams through:
Training artifacts
Documentation packages
Recorded walkthroughs and design rationale summaries
Expected Deliverables
User Research Reports:
Findings from interviews, testing, and surveys (every 2 weeks).
Wireframes & Mockups:
Iterative low/high-fidelity designs per sprint.
Interactive Prototypes:
Clickable prototypes with interaction flows delivered at sprint end.
Design Documentation:
Style guides, component libraries, accessibility compliance specs.
Stakeholder Presentation Materials:
Bi-weekly design review slide decks.
Status Reports:
Task progress, risks, and next steps (every 2 weeks).
Minimum Qualifications (Required)
5+ years
of UX design experience for
web-based applications .
4+ years
designing to
WCAG 2.1 AA accessibility standards or higher .
5+ years
creating wireframes, prototypes, and mockups.
3+ years
in information architecture and interaction design.
2+ years
working in
Agile development environments .
Desired Skills & Experience
Bachelor's degree in
UX Design, HCI, Graphic Design , or related field.
Hands-on experience with
accessibility, inclusive design, and universal design principles .
Strong background in:
UX research and persona development
Usability testing & data analysis
Responsive & adaptive design
UI/visual design and design systems
Experience with:
Mobile UX for
payment/ticketing
systems
Transit industry tools (fare structures, vending machines, validators)
Basic front-end technologies ( HTML, CSS, JavaScript, Blazor )
Analytics for data-driven design
Strong time-management, project organization, communication, and stakeholder presentation abilities.
Figma
expertise strongly preferred.
UX certifications or Agile training a plus.

UX Designer MN Hybrid
TriOptus LLC, New York, NY, United States