Technical Artist
Our client is looking for a Technical Artist, remote role for 6 months. In this role you'll be responsible for making the menus and gameplay sections come alive with rich visual effects. You'll design, implement, and optimize visual effects in close collaboration with UI designers, engineers and technical artists. 5+ years of experience with realtime VFX 2+ years of experience in Unity Requirements Experience creating both UI and gameplay VFX Skillset for creating original textures, meshes, sprite sheets, shaders to deliver target visuals Understand fundamentals of great VFX such as timing, physics, non-linear motion, color theory etc Extensive experience with Unity toolset - Animations, Timelines, Particle Systems, VFX Graph Benefits Healthcare contribution and inclusion in company pension scheme Work laptop and phone 25 days annual leave (pro-rata) plus paid bank holidays Expanding workforce with potential for career progression for top performers Competitive salary

Technical Artist Job at Mackin Talent in New York
Mackin Talent, New York, NY, USA
Job type: Full Time