3D Game Artist
As a 3D Game Artist, you'll play a key role in crafting high-quality, stylized 3D assets that bring our game worlds to life. You will report directly to the Art Director and partner closely with 2D Artists, Tech Artists, and Game Designers to drive the production of visually appealing, optimized assets at scale, and contribute to shaping how Homa grows from here.
Your main responsibilities will include:
Create high-quality 3D assets from concept to final delivery – ensuring they meet both visual standards and strict technical constraints (e.g. polycount, optimization)
Own assets end-to-end – from interpreting 2D concepts to modeling, texturing, and final polish, with no downstream fixes required
Optimize models for in-game performance – balancing aesthetics and polygon budgets to maintain visual fidelity within constraints
Collaborate closely with the art and tech teams – iterating based on feedback from Art Direction and ensuring assets integrate seamlessly into the game
Contribute creatively to asset quality – enhancing textures, details, and overall look beyond the base concept when relevant
Maintain production pace and reliability – delivering your share of assets consistently within a fast-paced production cycle
This is a great opportunity to work on highly stylized, playful visuals while owning your assets end-to-end in a fast-moving production environment.

Senior 3D Artist - Gaming
Homa · New York, NY, USA ·
- Job type:
- Full Time