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SENIOR INTERACTION DESIGNER

Vibehackers · Seattle, WA, USA ·

Pay:
90.000 - 120.000
Job type:
Full Time

Uses AI-powered design and prototyping tools (Figma AI, code-generation, prompt-based workflows) and focuses on rapid prototyping of AI-assisted interactions.

About the Role
Senior Interaction Designer responsible for defining interaction patterns, motion, and responsive behaviors across websites, landing pages, conversational UI, and AI-powered features. Design scalable interaction systems, prototype and validate behaviors, collaborate with cross-functional teams, and ensure accessibility and performance.

Role
The Senior Interaction Designer shapes how users interact with digital experiences across websites, landing pages, conversational UI, AI-powered features, and generative content. The role focuses on interaction patterns, motion, responsive behaviors, and scalable interaction frameworks that support dynamic, CMS-driven, and AI-assisted content.

Key Responsibilities

Design interaction behavior, responsiveness, and motion for digital interfaces to drive engagement and conversion.

Contribute to and evolve design systems with interaction logic, motion principles, constraints, and guardrails.

Create prototypes to validate interaction concepts, anticipate edge cases, and resolve usability challenges.

Collaborate closely with UX designers, visual designers, strategists, and developers to deliver buildable experiences.

Optimize interaction designs for accessibility and performance across devices and input methods.

Present interaction solutions to clients and internal stakeholders and incorporate feedback.

Mentor and lead interaction discipline practices within the design team.

Requirements

5+ years of experience in interaction design or related digital design roles.

Deep understanding of UX best practices and experience designing complex interfaces and interaction systems.

Strong prototyping skills and experience communicating interaction behavior.Experience contributing to or working within design systems and designing for variable/CMS-driven content.

Advanced proficiency with Figma and related prototyping/design tools.

Preferred experience with motion and interaction tools (After Effects, Principle, ProtoPie, or similar).

Experience designing interfaces that incorporate AI-generated content, conversational UI, or adaptive/personalized features.

Experience using AI-powered design and prototyping tools (e.g., AI features within Figma, code-generation tools, prompt-based workflows).

Skills & Abilities

Interaction design and behavioral thinking

Systems and component-based design

Prototyping and iterative testing

Cross-functional collaboration and client presentation

Mentorship and discipline leadership

Skills
Interaction Design Prototyping Motion Design Design Systems Accessibility Performance Optimization Systems Thinking Collaboration Client Presentation Mentorship Behavioral/Conversion-Focused Design Iterative Testing Communication Anticipation of Edge Cases

Primarily a clerical/office environment with possible access to production/warehouse areas. Role involves standard office equipment and may include exposure to loud environments, fumes, or moving mechanical parts. May require some flexibility in work hours.

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