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Realistic 3D Characters Artist, Middle

Room 8 Studio, Poland, NY, United States


Room 8 Studio is Room 8 Group's Art team, delivering world-leading art solutions for game developers and publishers. Our capabilities span concept art, characters and environments, UI and UX, 2D and 3D, and everything in between. Our team of artists works with hundreds of game‑makers each year to bring their ideas to life. With experience on franchises like Call of Duty, Overwatch, Diablo, and dozens more, our artwork is known for its quality, whatever the visual style.

Room 8 Group is an end‑to‑end strategic partner in external game development. Working across all platforms, the company provides creative and technical expertise across game development, technology, art, trailers, and QA for AAA and AA games. More at the room8group.com

Locations: Poland

Cooperation: Remote

Team: 3D characters

We are looking for experienced and highly skilled 3D Character Artists, who are striving to work on the best game projects and are not afraid to challenge their skills.

Superpowers you have are

High-poly sculpting in ZBrush

SubD modeling in Max or Maya

Creating character topology optimized for animation

Cloth simulation using Marvelous Designer

Solid knowledge of human anatomy

Experience with hard surface modeling

Texturing with Substance Painter

Understanding of modern pipelines and technical requirements for photorealistic character creation

Experience working on PC and console game projects as a Character Artist

Relevant portfolio with photorealistic character work

Ability to interpret, follow, and enhance concept designs

Excellent communication skills and a collaborative mindset to work in dynamic, creative environments

Intermediate+ English level (written and spoken) for seamless collaboration and documentation

You’re a rockstar if you have

Experience creating game-ready hair

Experience designing and modeling creatures

Familiarity with Unreal Engine 4, 5 or other game engines

Understanding of rigging and animation pipelines

As a part of Room 8 studio, you will

Create high-poly and low-poly models of photorealistic characters and creatures based on provided concepts

Develop clean UV mapping and perform texture baking (normal, AO, etc.)

Create high-quality photorealistic textures

Work with game engines

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