Why the Video Game Industry Needs Writers
At the Inside Social Apps conference last month, we caught up with Tista Games CEO Aunim Hossain. In the video embedded above, he shared how writers can find a place in the evolving field of video games.
According to Hossain, 500 million people worldwide currently play video games, and experts predict that figure will triple in the next ten years. The gaming company CEO explained why that booming industry will need writers.
Check it out: “As we move further and further toward hardcore games with long story-lines and depth of character, you’re really going to have a need for writers to come in and actually give us content that we can then package into a game that players can engage with. When you think about that–that you can actually become this character and interact with objects and other characters. You will have a depth of storytelling that will far surpass everything we see in TV and movies … Storytelling is the best way of keeping people engaged and keeping them playing.”

Should more publishers think about entering the competitive and lucrative world of social games? At the Inside Social Apps conference this week, Disney Interactive senior VP of social games John Spinale (pictured) explained
Today on the Morning Media Menu, we talked with Alex Irvine, the writer behind
For the fifth year in a row, the Writers Guild of America, West and the Writers Guild of America, East will celebrate video game writing at their annual awards ceremony.
Scholastic’s seven-book Infinity Ring series will launch alongside an interactive gaming website next year. The books and website, aimed at readers ages 8 to 12, will feature an “alternate-history time travel” storyline.





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