InsideMobileApps InsideSocialGames 10,000 Words FishbowlNY FishbowlDC LostRemote TVNewser TVSpy AgencySpy PRNewser MediaJobsDaily UnBeige

Publishing in World of Warcraft

The addictive online role-playing game World of Warcraft counts 11.5 million subscribers worldwide–unexpectedly building a dedicated group of book-readers as well. During New York City’s Comic Con, we caught up with Chris Metzen, one of the game’s creators and VP of Creative Development for the game’s parent company, Blizzard Entertainment.

Metzen explained how the video game company also created a popular series of novels at Simon & Schuster. This concludes GalleyCat’s prowl of the teeming, costumed crowd of true-believers at Comic Con this year, uncovering some vital intelligence about this flourishing corner of the publishing industry.

To see more video interviews with innovators, follow these links: a Quirk Books editor talked about zombies and Jane Austen; Eric Nylund discussed how to get video gamers to read books; comics legend Danny Fingeroth talked about graphic novel sales in the recession; Ron Fortier unveiled his pulp fiction revival; and multi-tasking author Alex Irvine talked about the 21st Century writing lifestyle.

Mediabistro Course

Novel Writing: Editing Your Draft

Novel Writing: Editing Your DraftStarting July 16, workshop your novel in-progress with a published author! Erika Mailman's course will function as a workshop, with the emphasis on sharing your work for review and providing critiques for your peers. By the end of this class you'll have up to 75 pages of you novel workshopped and developed patterns to improve your writing. Register now!