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NR Consulting

Graphics Software Engineer / Unity 3D Developer Contractor

NR Consulting, Redmond, Washington, United States, 98052


Job Title: Graphics Software Engineer / Unity 3D DeveloperDuration: 12 mos. + potential extension(s) and/or conversionLocation: Redmond, WAThis is a contractor position based in the Redmond office, WA, USA.Key ResponsibilitiesDevelop, modify, debug, profile AR software by using Unity C# script and shader, with focus on AR graphics workload and experiencesExecute and profile the AR graphics workloads on AR prototyping systems and existing mobile and XR consume devicesBuild automation framework for graphics system analysisCollaborate closely with AR experience designers, software engineers, graphics architect / system engineers to analyze and improve the end to end graphics stackMinimum QualificationsBackground in Unity or Unreal gaming engines with script and shader programming experienceFamiliarity with modern Graphics Pipeline, software stack and performance profiling toolsStrong experience in 3D graphics development, execution and profilingKnowledge of scripting languages (Python, Perl) and experience with automation of workload execution and profilingResults oriented, self-motivated, proactive with demonstrated creative & critical thinkingBS in Computer Science/Engineering or equivalentPreferred QualificationsC/C++ programming skills with Graphics APIs like OpenGL, Vulkan or Direct3DGPU Shader programming experience, like HLSL, GLSL, etc.Experience with VR/AR development, like Oculus VR and Hololens AR apps and gamesExperience with analyzing graphics pipeline performance in mobile, PC or game console productsBackground in Unity content generation pipelineAbility to operate autonomously, with only high-level directionComments for Suppliers:The actual title want to hire is: Graphics Software Engineer / Unity 3D Developer