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Bit Reactor

Game Designer

Bit Reactor, Hunt Valley, Maryland, us, 21065


The Game Designer will collaborate with interdisciplinary teams to design, craft, iterate on, and balance the player experience. They will work with the Creative Director to find the fun and deliver a groundbreaking, genre defining game. The Game Designer is expected to be well-versed in strategy and turn based tactics games and able to translate that knowledge into actionable and forward-thinking gameplay designs.

Responsibilities:

Design and evangelize gameplay systems and featuresCollaborate with the Creative Director and other leads to create rewarding player experiencesFacilitate cross-disciplinary communication through clear and up to date documentationCreate detailed design documentation for gameplay featuresShepherd designs from concept through implementationInterpret feedback and telemetry to fine tune and balance gameplay systemsCreate and iterate on systems designs and featuresProvide, receive, and implement clear and constructive critiquesWork independently and with other designers and feature teamsQualifications:

3+ years of experience in gamesExperience designing complex gameplay systemsHands on experience and knowledge of Unreal 4Proficiency implementing with tools and visual scriptingStrong written and verbal communication skillsAbility to work in both individual and team settingsExperience creating design documentation

Bit Reactor prefers to hire candidates who are willing to relocate to Hunt Valley, Maryland, but is open to remote options.

Bit Reactor, LLC is an equal opportunity employer, and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.