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Electronic Arts

Art Director - The Sims

Electronic Arts, Seattle, WA


Requisition Number:183762Position Title:Art DirectorExternal Description:Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.Teams are building the next generation game and creative platform, Project Rene and reimagining The Sims that players know and love with even more new ways to play. We're excited you're interested to learn more about how you can join our team and dream big.You will be reporting to the Executive Producer.We are seeking a video game development art director to champion the visual experience of our next project. You can create a clear aesthetic vision and promote it across our internal and partner organizations. They come with a passion for what we do and the collaborative know-how to make dreams a reality.Responsibilities:Sell our project’s visual experience to partners both within and outside our game development teamOversee and champion providing clarity to the art team for the vision for the product Team up with project leadership on high-level objectivesFoster, own and inspire creativity that aligns to high-level, cross discipline objectives within the game teamCreate and promote style guides and high-level documentationNurture the growth and well-being of the art teamGrow and train artists to manage high level goals and improve results, pipelines and processesHelp develop partnerships with external outsourcing partners to ensure quality, consistency and deliveryCollaborate with artists, tech art and engineering to establish pipelines and workflowQualifications:Accomplished art leader with 7+ years experience in game development and at least one shipped title as a video game art leadExperienced at establishing an art vision and guidelinesAccomplished in leading and inspiring teams of artists and advocating for execution from pre-production, production and into an evolving live serviceTitles shipped on multiple platforms, including mobile and HD formats.An understanding of all aspects of contemporary 3D game development: concept art, character modeling, prop modeling, environment modeling, lighting, animation, visual effects and user interface design.Experienced in working with team partners to create content plans and developing a staffing ramp to make those plans possibleExperience setting up and working with external development partnersPrototyping abilitySense for visual storytelling, composition, lighting, form and paletteDeep, demonstrated passion for game development and game artBonusExperience in platforms that use user generated contentVisit us at: COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES• California (depending on location e.g. Los Angeles vs. Sacramento):º $138,200 - $219,000 USD Annually• British Columbia (depending on location e.g. Vancouver vs. Victoria):º $126,000 - $176,300 CAN Annually• Washington (depending on location e.g. Seattle vs. Spokane):º $136,600 - $202,300 USD AnnuallyBase salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.City:State:Community / Marketing Title:Art Director - The SimsCompany Profile:We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.EEOText:About Electronic ArtsEverything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.Days Open:9Can this position be remote?:0EEO Employer Verbiage:About Electronic ArtsEverything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.